This map was created on the one of the first ISMC Challenges. This is my first project in which I moved along the way that is close to the true mapping. This is the moment when you completely immerse yourself in the atmosphere and theme that you chosen for youself with the goal of making the project conceived by you as qualitatively as possible. I cann’t say that I managed experience of Japan and their special approach to creating an environment, but I think that I partially understand their style. This map isn’t a complete representation of what a Japanese map should be, but it still good in terms of design. I hope you like it.
Description from YouTube :
The project was launched in 2013 and used as a base Cube 2 Sauerbraten. The project was inspired by “Picnic on the Roadside” by Arkady and Boris Strugatsky and also by game STALKER. The setting was chosen appropriately. Initially, only the single-player mode was planned, but with the change of engine to the Red Eclipse it was decided to do the multiplayer part (Deathmatch, CTF ect).
At the initial stage, the team is not big, but at the end it spread to a dozen people, including a composer and two screenwriters. But because of the poor management in all aspects of development, work on the project was discontinued. Only a few assets remained, while the models were lost.
From the last build, only video footage was left, which I now show (thats why quality of video so bad sorry).
In the future, when I will found our old build for Red Eclipse, I can show you a little more.
Because of a somewhat urgent security issue, eihrul issued a patch to the latest Sauerbraten: Collect Edition.
Be advised to update your Sauerbraten biaries both for server and client, as soon as possible.
The major client- and server-mods have been notified and are in the process of updating the source.