[This is a commentary based purely on the author’s personal opinion.]
We all know Sauerbraten isn’t really dead – after all, there were quite a few participants in last week’s tournament – but the overall downward trend is obvious. Many times I have seen people put forward their ideas as to why our beloved game is in such a sorry state, so I compiled my own list.
- The time between releases has been increasing tremendously. New releases give new incentives to play the game, but without them it can get dull. A look at the release history confirms that.
- When new releases came out in the past, lots of people were left behind in the old version because there was no auto-updater and usually not even a global message that would let them know their game was outdated.
- Many veterans of the first generation have opted out at one point or another because they are working full-time jobs now. This group of people was the most productive one the community has seen so far. In this period many of the great clans were founded and the Premier Sauerbraten League was organized. Unfortunately, the influx of new players could never really compensate for the loss of these oldies.
- DDoS attacks have become a plague in recent years, destroying the last professionally organized competitive league SWL and regularly emptying public servers. Guarding yourself against these attacks is time-comsuming and costs money, which is why some decide the effort is not worth it anymore.
- External factors, such as old-school FPS games going out of fashion (cf. Quake), teenagers being too spoilt by new hyper-realistic video games, etc.
What do you guys think about the current state of the game and the aspects mentioned in the commentary?
Drop your own opinion in the comments!