As you may know, it’s very hard to create dynamic objects in sauerbraten. And even if it’s done it’s cost you lightmaps losing or time that you should spent on server as a hoster. But now everything has changed. Terence (sauer-racing.net founder) after spending hours and hours of work was presents to us a new epic possibility to use models as a moving platforms but now in multiplayer with server-side realisation. The idea come to the Terence after his experements with moving stuff from singleplayer mode. After looking at the code he was managed to write a set of functions that can either spawn entities or change their attributes and thereby he able to spawn and modify anything covered by the /newent command.
Hello ! TristamK is there.
After many hours of work the biggest update for this race maps pack is done. 46 new maps a ready to be tested by players of Sauerbraten. Some of you will go through all of them. Some of you stop at half. Some, to my deepest regret, will not pass a single one. But I’m sure that these maps will give you a lot of new emotions. In fact, most of these maps will be difficult to pass. Part of them is an experiment. Some of them are transferred from other games. And other maps better not to show people in Cube 2 at all XD. But like Cooper say “There are some true beauties in it!” so you should try some of them.
Despite the reduced quality by YouTube and some my errors in demos “Procursu” as a race movie should be pleasant to watch.
Link for maps pack is stored in the description. Just unpack them and play. Maps will be uploaded to the race servers ASAP.